// modular sample pack //

CODA is a collaboration between Murst and modular artist Cléry. This project focuses on the grey area between music and sound design where you can find exciting nuances in texture and timbre. The 350+ loops and one-shots can be used to start a track from scratch, or build complex risers and layered sound design. Use the one-shot samples to build a drum rack in Live or create a sampler instrument in Iris. All of the loops have been recorded at 120bpm, and can be time-stretched in your DAW to fit your composition

Demos

Drum – pounding modular drums. Contains loops and one-shots created entirely with the Cléry modular system

Synth – features West Coast atonal loops and more traditional arp and lead loops. Created using Verbos, Make Noise and Folktek modules

Texture – is an exploration of granular synthesis, modular sound design elements, and drones

Ambience – is a selection of re-worked pieces of granular sound design from our instrument Glass

About

I met Cléry in Paris through the tight knit modular community there. He was already deep into the modular world and developing his system for live performance with the multi-modular ensemble Vernacular, as well as being a demonstrator/artist for the boutique Modularsquare. His approach was honed at the Conservatoire in Paris, studying minimalism and musique concrète – you will find a nod to both in CODA. We wanted to create a unique sample pack, completely unusual in it’s field but with the necessary stems to build the backbone of your productions

Requirements

All you need to start working with the CODA sample pack is a way of manipulating, layering or triggering audio. A computer/laptop with your favourite DAW is the perfect way to get cracking, or an audio sampler such as the Digitakt or even a granular processor like the Tasty Chips GR-1. Here are some examples of how you could use the different elements that you will find in CODA

Drum

One shots – load these into a drum rack or vst with audio sampling, for example abletons drum rack instrument or NI battery. One-shots can also be used with a hardware sampler such as the digitakt or any of the roland drum machines

Loops – drag these into your DAW to form the rhythmic starting point of your track, or to add some extra rhythmic flavour. They are all recorded at 120bpm and can be stretched up and down by about 20bpm before you start to hear any artefacts. Alternatively load these into an audio loop processor such as the Octatrack for some wild results

Synth

Tonal – as the title suggests, these two folders (arp and lead) have been created in A minor and can be used to create intertwining melodic patterns

West Coast – Bass and Lead have been patched on a Verbos system, using additive synthesis. Expect a non-traditional approach to harmony, with the focus being evocative patterns and timbre

Texture

Drone – a selection of deep, other-worldly sound design pieces that evoke lost worlds and alien chattering. As per the synth folder these come as atonal or A minor

Granular – Macro Montage Granulé is raw, granular matter that by design needs to be explored by the composer. The loops in this folder should be approached with a different theory to the others as they give you just the raw sound to be developed in your own design (layering, re-sampling, chopping, wavetable). Mangled Melodic Lead is another take on the synth lead folder, but with the lead sounds deformed, reformed and processed in ways to dramatically alter the make-up of each sample

Sound Design – is a folder packed with percussive elements, risers, bouncing balls and more. All are to be used creatively and with some form of processing in mind. Try using the shorter sounds as impulse responses or triggers, layer the risers with the ‘ambience’ folder for some deep textural effects, or build a drum rack of weird and wonderful modular bells

Ambience

The loops you will find in the Ambience folder have been created using our Glass library, processed through granular instruments and hardware compressors that result in a selection of synthetic soundscapes or ambiences that can be used as underscore, to build a sampler instrument or to add some texture into a break or riser